Price: $264.60 (as of 2012-12-04 23:01:02 PST)
Usually ships in 1-2 business days
Platform: Sony PSP
Rating: 4.3 / 5.0 (111 votes)
Released: 2008-10-14 (as of 2012-12-04 23:01:02 PST)
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PlayStation Portable Limited Edition Ratchet & Clank Entertainment Pack – Mystic Silver by Sony
Details | Brand: Sony | Category: Consoles | Platform: Sony PSP | ESRB: Everyone 10+ |
DescriptionPlay thrilling games, movies, music, connect to the Internet, talk to friends around the world with Skype with the built-in microphone, and more. With the PSP system's all new, dazzling widescreen LCD screen, the PSP system is truly the only place to play. Anytime. Anywhere. Features- Limited Edition pack includes PlayStation Portable and Ratchet and Clank game
- Newest PSP-3000 revision has built-in microphone
- Includes National Treasure 2 UMD movie and 1 GB Memory Stick Duo
- Built-in WiFi lets connect to the Internet and play against others wirelessly
- Portable Media Player lets you watch movies and listen to music via UMD and Memory Stick Duo
Editorial ReviewThe PlayStation Portable Limited Edition Ratchet and Clank PSP-3000 Entertainment Pack brings together the latest revision of the PlayStation Portable (PSP) with the fun mayhem of the latest Ratchet and Clank: Size Matters game. Play technological games, listen to music, connect to the Internet, and do more with this Entertainment Pack.
The PSP gives you plenty of entertainment options during a flight. . |
The Limited Edition set includes an exclusive silver-colored PSP and the game Ratchet and Clank: Size Matters. . | | The PlayStation Portable Ratchet and Clank PSP-3000 Entertainment Pack: - Features the latest PlayStation Portable with built-in microphone.
- Includes the game Ratchet and Clank: Size Matters.
- Lets you look at your photos, listen to music, and watch videos and movies on the go.
- Has built-in WiFi for multiplayer gaming action and connecting to the Internet.
| | | PlayStation Portable - Now with Included Microphone and Brighter Screen The latest Playstation Portable revision, the PSP-3000, has everything the older PSPs had but now includes a built-in microphone, which lets you take advantage of voice features in some games as well as the PSP's built-in Skype functionality without having to use a headset. The new PSP-3000 also includes an improved anti-reflective screen that offers higher contrast and clearer visibility in well-lit places and can even be used outdoors. A Full Entertainment System in Your Hands The PSP was designed to handle all varieties of applications and entertainment -- music, video, communication, wireless networking, and, of course, gaming. Users will enjoy top-notch 3D games with high-quality, full-motion video, and high-fidelity audio. The 4.3-inch wide screen display is bright and beautiful, and works well under many different lighting conditions. If you prefer, you can also connect your PSP to your TV. The PSP utilizes the Universal Media Disc (UMD) for a storage medium, each of which holds 1.8 GB of data. Hundred of Games to Choose From The PSP gaming library is hundreds of titles strong and covers a wide variety of genres. Whether you are seeking the hard hits of football or the strategy of a puzzle game, there's sure to be many games for you. The PSP is capable of graphics quality that is comparable to the PlayStation 2, but in a pocket-sized package that you can take wherever you go. Watch Movies and Videos On The Go When you just want to sit back and enjoy a movie on a long plane trip, the PSP has you covered. The PSP offers two options to do this: you can either purchase full-length movies and TV shows on UMD, or you can download videos onto your computer and transfer them on a Memory Stick Duo for playing on your PSP. Included in the package is the movie National Treasure 2 on UMD. You can also watch recorded television content downloaded to a Memory Stick Duo with the TiVo-To-Go service. (Please note that this requires $24.95 fee, you must have a TiVo Series2 connected to your home network.) Listen to Your Music Collection Anywhere With the ability to play MP3, WAV, WMA, ATRAC3+, and MP4 files, you can easily use your PSP as an audio player. Simply place your music on a Memory Stick Duo, and you can navigate your collection using the PSP's XMB (XrossMediaBar) to select your song to play.
UMD discs can hold 1.8 GB for epic games and full-length movies. . | Show and Share Photos With Your Friends With the PSP, you can show a slideshow of your photo collection with your friends by simply placing them on a Memory Stick Duo and accessing them via PSP's XMB. Additionally, you can beam photos wirelessly to friends who also have a PSP.
Download content from the PlayStation Store onto the PSP. . | Built-in WiFi allows for Internet Browsing and Online Gaming With built-in WiFi, you can access the Internet from any accessible hotspot. Once connected, you can surf the Web and download exclusive demos and content for your PSP from the PlayStation Store. The WiFi also allows you to battle other gamers, both over the Internet and in your local vicinity. Ratchet and Clank: Size Matters Game Included With this Limited Edition set, you'll get to play Ratchet and Clank: Size Matters right out of the box. A combination of a platformer and shooter, Size Matters delivers the over-the-top humor and fun that the series has come to be known for. As is Ratchet and Clank's hallmark, the game features large cache of weapons, each of which can be upgraded to become larger and stronger. It's the sheer wackiness of the weapons that makes the game so much fun: among the many weapons at your disposal, you'll have the option of wielding a shotgun, a pistol that shoots killer bees, and a gun that shoots out robots. The game makes full use of the PSP hardware and incorporates multiple lighting and particle effects without any slowdown in gameplay. With this Limited Edition Entertainment Pack, you won't be lacking in entertainment options when you're on the run. In fact, you might actually start looking forward to your long commute. What's in the Box: PSP-3000, Ratchet and Clank: Size Matters UMD game, National Treasure 2 UMD movie, 1GB Memory Stick Duo, PlayStation Network game download voucher for echochrome.
The Limited Edition Entertainment Pack includes everything seen here. |
More Details | Publisher: Sony | Category: Consoles | Binding: Video Game | Language: English |
Dragon Age III influenced by SkyrimBioWare's Aaryn Flynn says it would be impossible to develop an RPG today without acknowledging and reacting to Bethesda's game.
Few concrete details are known concerning BioWare's upcoming Dragon Age III: Inquisition, but the developer has now gone on record saying it has been influenced by The Elder Scrolls V: Skyrim. Speaking to Game Informer (via Kotaku), BioWare Edmonton and Montreal general manager Aaryn Flynn said it would be impossible to create a role-playing game today without acknowledging and reacting to Bethesda's award-winning game.
"You can't look at a game like Skyrim and not think about how impressive what they've accomplished is or [think] that's an interesting new direction or that there was something that didn't work well for them that we could take in a new direction," Flynn said. "So, we're always influenced by these games, especially in a relatively tight-knit genre like RPGs."
Dragon Age III: Inquisition is the third entry in BioWare's role-playing game series. It follows 2009's Dragon Age: Origins and 2011's Dragon Age II. In all, the series has sold more than 8 million units.
Last month, BioWare released concept art for Dragon Age III: Inquisition, followed by the first, albeit blurry, screenshot.
Most recently, an EA Shanghai employee's LinkedIn resume suggested Dragon Age III: Inquisition is targeting a release for next-generation platforms in 2014.
"Dragon Age III influenced by Skyrim" was posted by Eddie Makuch on Tue, 11 Dec 2012 07:29:13 -0800
Source: GameSpot.com
End of Nations dev laying off 30 - ReportLas Vegas-based Petroglyph Games supposedly enacts round of layoffs; MMORTS game postponed but not canceled.
As many as 30 developers at End of Nations studio Petroglyph Games have been laid off, Eurogamer reports. Though not confirmed from the Las Vegas, Nevada studio itself, tweets from game designer Adam Stevens seem to confirm the news.
"Well, it appears this winter break will be extended indefinitely," Stevens said. This was followed by, "Layoffs at Petroglyph. Looking like I'll be leaving Las Vegas."
News of layoffs at the company follows publisher Trion and Petroglyph indefinitely postponing the open beta phase for End of Nations, with refunds going out to those who had already made a purchase. Petroglyph said "several key areas" of End of Nations need "polish and improvement."
Fears of the massively multiplayer online real-time strategy game's outright cancellation appear to be without merit, as End of Nations community manager Lance James bluntly stated in the game's forums, "End of Nations has not been canceled!"
"End of Nations dev laying off 30 - Report" was posted by Eddie Makuch on Tue, 11 Dec 2012 06:56:52 -0800
Source: GameSpot.com
Far Cry 3 'High Tides' DLC a PS3-exclusiveUpcoming add-on for Ubisoft's just-released action game brings two new co-op chapters in January 2013; no word on price or availability for other platforms.
The first expansion for Far Cry 3 will release exclusively for the PlayStation 3 version of the game in January 2013. Developer Massive Entertainment announced today through the PlayStation Blog that the game's High Tides downloadable content will add two new co-op chapters to the action-shooter.
These are Jailbreak and Redemption and will take place where the original six co-op chapters left off. "These are the gang?s final moments, and we?re really challenging ourselves to go all-out," the developer said.
Up for grabs in the High Tides expansion are new missions, "tougher fights," larger competitions, and "explosive moments unlike anything you've seen before." No price for the content was announced, and a Ubisoft representative was not immediately available to comment. It is also unclear if the content will be later made available for Xbox 360 and PC gamers.
"Far Cry 3 'High Tides' DLC a PS3-exclusive" was posted by Eddie Makuch on Tue, 11 Dec 2012 08:31:47 -0800
Source: GameSpot.com
Fable II returns to Xbox LiveMicrosoft apologizes for disappearance of Lionhead's RPG from online story, says "isolated issue" has been resolved.
Fable II has returned to availability on Xbox Live following its unexplained disappearance earlier this week. A Microsoft representative told GameSpot that an "isolated issue" affected the availability of Lionhead Studios' role-playing game on Games on Demand.
"We have resolved the issue and the game is once again available. We apologize for any inconvenience this caused," the statement reads.
A GameSpot reader initially tipped the news yesterday, saying Fable II had mysteriously vanished. This person also said those who had previously purchased the game but deleted it, were not able to re-download it. This is no longer the case.
"Fable II returns to Xbox Live" was posted by Eddie Makuch on Tue, 11 Dec 2012 10:31:59 -0800
Source: GameSpot.com
Sony targeting PlanetSide 2 'scumbag' cheatersSOE president John Smedley says company is "aggressively" banning those found using hacks in new free-to-play shooter.
Sony is going to war with PlanetSide 2 hackers. In a series of tweets last night and this morning, Sony Online Entertainment president John Smedley said the studio is "aggressively" seeking out and banning those found using hacks in the new free-to-play game.
"I want to make some very clear statements about hacking in PlanetSide 2," Smedley said. "We are aggressively banning people. As they develop hacks, we will break the hacks. We have time and great people. Trust that this is a top priority. Hackers will not win."
Smedley called out one specific gamer, saying each of his three accounts had been banned, but not before firing off some harsh words. "Goodbye you scumbag. Find a new hobby or get good at the game," he said.
PlanetSide 2 launched last month exclusively on PC.
"Sony targeting PlanetSide 2 'scumbag' cheaters" was posted by Eddie Makuch on Tue, 11 Dec 2012 06:30:09 -0800
Source: GameSpot.com
Max Payne 3 update fixes invisible player bugLatest title update for Xbox 360, PS3, and PC fixes numerous issues with Rockstar Games' latest action shooter.
Rockstar Games has released a new title update for Max Payne 3 that fixes a player invisibility bug, among other issues. As detailed on the company's blog, the update is now available for Xbox 360, PlayStation 3, and PC versions of the game.
In addition to scratching the player invisibility bug, the Max Payne 3 update also fixes an issue when players would get stuck in cover, when game modes could appear to be over 100 percent full, and where players encountered trouble loading into a new game when a party member had left.
Additionally, with the Max Payne 3 update applied, the Kill screen now shows what weapon and burst enemies used to knock players down with. Further, it fixes an issue where on occasion a Loadout slot could overwrite another Loadout slot at the start of a Gang Wars round.
For the full patch notes, check out the post on Rockstar's website.
Just yesterday, Rockstar announced that the Painful Memories map pack for Max Payne 3 will arrive December 4.
"Max Payne 3 update fixes invisible player bug" was posted by Eddie Makuch on Tue, 04 Dec 2012 08:46:18 -0800
Source: GameSpot.com Wii U NFC in Rayman Legends trailer only a tech demoCreative director Michel Ancel believes new console's NFC capabilities could allow for "innovative" gameplay, but no plans yet.
A trailer for Wii U game Rayman Legends suggested the title would leverage the system's near-field communication (NFC) technology, allowing users to place objects on the GamePad to beam them into the game. However, creative director Michel Ancel has clarified the situation, saying the trailer was only displaying a possible feature, not something concrete.
"We didn't announce this officially and it was more the kind of experiment we do when working on new hardware like the Wii U," Ancel told the Official Nintendo Magazine. "We had prototypes of this and we believe that having real objects manipulating gameplay could be quite innovative. But again, this was a prototype and we won't discuss it until it's ready to demonstrate its full potential."
None of the dozens of Wii U launch titles take advantage of the Wii U GamePad's NFC technology. This includes Activision's Skylanders Giants, which instead uses its own Portal of Power to bring real-world objects into the game.
Rayman Legends was originally intended to launch in November, but is now expected in early 2013.
"Wii U NFC in Rayman Legends trailer only a tech demo" was posted by Eddie Makuch on Tue, 04 Dec 2012 08:14:46 -0800
Source: GameSpot.com Dishonored DLC out December 11First expansion for Bethesda's action game Dunwall City Trials releasing December 11 on Xbox 360, PS3, and PC for $5.
Dishonored's previously announced Dunwall City Trials expansion will launch December 11 for $5, publisher Bethesda confirmed today. The content will be available on that date worldwide on Xbox 360, PlayStation 3, and PC.
The 10 new challenge maps included with the Dunwall City Trials expansion will test players' combat, stealth, and mobility skills, Bethesda said. The content also includes new achievements and trophies to unlock, as well as an online leaderboard for players to track their progress against others.
The second and third expansions for Dishonored will launch in 2013 and will be story-focused. Bethesda said the second expansion will focus on Daud, the leader of a legion of supernatural assassins known as The Whalers. This content will arrive during spring 2013. No information is available regarding Dishonored's third expansion.
"Dishonored DLC out December 11" was posted by Eddie Makuch on Tue, 04 Dec 2012 07:42:17 -0800
Source: GameSpot.com New Hitman concept art releasedSquare Enix shows off artwork for next entry in series created live at Montreal International Game Summit this month.
Hitman: Absolution may have only released last week, but Square Enix is already preparing for the next entry in the series. Concept art for the next game in the stealth-killing franchise has been released (via Schaffi Games) by Square Enix art director Rasmus Poulsen and senior concept artist Leonid Enin.
The concept art comes from the Montreal International Game Summit held earlier this month, where it was created live at the show. The shots focus on a character (at right) who does not appear to be Agent 47, the protagonist of past entries in the series.
It was revealed last week that IO Interactive would not develop the next entry in the Hitman series, but rather Square Enix Montreal. Hitman: Absolution director Tore Blystad said, "It's like with Treyarch and Infinity Ward. You have an IP that has been developed. They will feed off each other, as well as some things that stand out. I think with these big franchises, it takes a long time to develop just one game. If you can, work a little bit in parallel at least, and help each other out."
"New Hitman concept art released" was posted by Eddie Makuch on Tue, 04 Dec 2012 07:14:22 -0800
Source: GameSpot.com Mass Effect 3 Omega DLC out now$15 single-player expansion now available for BioWare's spacebound role-playing game on Xbox 360, PS3, and PC, but not Wii U.
Gamers in the market for more Mass Effect 3 are in luck. The game's single-player Omega expansion arrived today on Xbox Live, PC, and PlayStation Network. The content costs $15 and weighs in at nearly 2GB.
The Omega downloadable content focuses on Aria and her fight to take back Omega with the help of series hero Commander Shepard.
"Forced to rely on Arias unique knowledge of the station and faced with her lust for revenge, how far will you go to retake Omega?" reads a line from the content's announcement.
Mass Effect 3's Omega DLC will not be available for the Wii U version of the game, BioWare revealed last week. For more on Omega, check out GameSpot's Now Playing video segment, embedded below.
"Mass Effect 3 Omega DLC out now" was posted by Eddie Makuch on Tue, 04 Dec 2012 06:23:44 -0800
Source: GameSpot.com Wii Mini lacks Wi-Fi, GameCube support$99 hardware revision cannot connect to Internet at all or play previous generation games; hits retail December 7 exclusively in Canada.
[UPDATE] Following the publication of this story, Nintendo confirmed the Wii Mini as a Canada-exclusive to be sold through the holiday season. No mention was made of a release in other territories. A landing page at the company's website confirms the earlier reports. The Wii Mini cannot connect to the Internet or play GameCube games.
The original story follows below.
The evidence for the Wii Mini continues to mount. Though Nintendo has not officially announced the hardware revision, Best Buy Canada has posted images of the device, and now Future Shop has provided even more details. A post to the retailer's blog corroborates earlier reports that the Wii Mini will be available December 7, but also reveals a price: $99. The current MSRP for the Wii is $130.
The lower price tag does not come without functionality setbacks. The Wii Mini does not include Wi-Fi support, and according to the retailer, will not be able to connect to the Internet at all or make use of online features in games. Additionally, the Wii Mini does not have GameCube functionality. The system is not compatible with GameCube discs, with controller ports and memory slots stripped from the system.
As for the system itself, the Wii Mini will sport a red case with a black matte finish on its top. It will come bundled with a red Wii Remote Plus and matching Nunchuck controllers. The Wii Mini is, as its name suggests, smaller than the original Wii, and requires the unit to be laid flat. The original Wii allowed users to either position the system horizontally or vertically.
The Wii Mini's power-on button is positioned at the system's bottom left corner, with an Open button on the right. This suggests the Wii Mini will be a top-loading system, similar to the GameCube.
A Nintendo representative was not immediately available for comment.
If the report is true, it would mark the second Wii redesign, following last year's Europe-only "Wii Family Edition" bundle. This console did not feature GameCube controller ports.
Last week, Nintendo director of product marketing Bill Trinen said the Wii remains a viable platform because of its large install base. He also suggested Nintendo could spur hardware sales by making the system available "at the right price."
"I think there's also the potential for a lot of people who still haven't purchased Wii, believe it or not, who might be interested at the right price," Trinen said at the time. "So we'll probably be looking at it more from that standpoint."
"Wii Mini lacks Wi-Fi, GameCube support" was posted by Eddie Makuch on Tue, 04 Dec 2012 05:52:45 -0800
Source: GameSpot.com GTAV PC petition nets 50,000 signaturesBy the thousands, fans call on Rockstar Games to bring open-world action game to PC platform.
Grand Theft Auto V is currently scheduled only for Xbox 360 and PlayStation 3, but thousands and thousands of gamers are calling for the open-world action game to come to PC. A petition posted to
Change.org calls on Rockstar Games to bring GTAV to PC and has more than 50,000 signatures as of press time.
"Please release GTA V on PC," the petition begins. "GTA games have been a large part of so many peoples lives and it's a big shame not seeing the newest iteration of the game being released on the most powerful platform. Things like modifications have always been a huge part of PC gaming and modded GTA is some of the most insanely fun times you can have."
Last week, Rockstar Games cofounder Dan Houser said PC and Wii U versions of GTAV were "up for consideration." The most recent entry, 2008's Grand Theft Auto IV, released for PC seven months after the console versions shipped.
"GTAV PC petition nets 50,000 signatures" was posted by Eddie Makuch on Tue, 04 Dec 2012 05:26:58 -0800
Source: GameSpot.com Valve talks Half-Life movieWriter Marc Laidlaw says Peter Jackson, Guillermo del Toro, and Paul Verhoeven would make fitting directors for film based on shooter series.
Valve has been pursuing a Half-Life movie for nearly a decade, but the project has not gotten rolling. That has not changed, but Valve writer Marc Laidlaw has opened up on who his dream candidates would be to direct a big-screen adaptation of the sci-fi shooter series.
"If Paul Verhoeven returned to science fiction films, he would do something insane with Half-Lifemaybe something objectionably insane, but at least not boring. Peter Jackson has proved himself an amazing purveyor of faithful adaptations. Guillermo del Toro has the horror vibe that I think a lot of people miss out on when thinking about a Half-Life movie," Laidlaw said. "Half-Life is essentially horror after all. The science in it barely passes as hand-waving, but when a headcrab jumps at your head, its a precisely engineered jolt."
Verhoeven is most famous for directing Total Recall and Robocop, while Jackson earned his place in film history for the Lord of the Rings trilogy. Del Toro directed Pan's Labyrinth and Hellboy
Ultimately, Laidlaw said he believes there are numerous directors who could do the Half-Life fiction justice on the silver screen. However, fans may want to temper their excitement for the film, as Laidlaw said "most of them are busy pursuing their own visions."
The Half-Life movie was first revealed in 2003, following Half-Life 2's showing at the 2003 Electronic Entertainment Expo. Valve is looking to for a project that would extend the elements of the game and broaden the franchise's audience, though no other details are available.
Pulp Fiction and Reservoir Dogs director Quentin Tarantino was reportedly in talks to direct the film, though Valve said this was not the case.
"Valve talks Half-Life movie" was posted by Eddie Makuch on Tue, 04 Dec 2012 04:54:46 -0800
Source: GameSpot.com First image of Wii Mini revealedBest Buy Canada outs new square-shaped red and black Wii; set for release December 7; no price information available.
The rumor appears to be right. Best Buy Canada has posted a listing for a Wii Mini, slating the system redesign to launch December 7. An internal document from a "major retailer" first tipped the console, though Nintendo has yet to confirm its existence.
According to the listing, the Wii Mini (at right) is square-shaped and will be available in a red and black color style. The retailer's website indicates the unit is available for preorder, though clicking the link does not lead to a product page. It is not clear what the Wii Mini will cost.
Nintendo recently dropped the Wii MSRP to $130.
If the report is true, it would mark the second Wii redesign, following last year's Europe-only "Wii Family Edition" bundle. This console did not feature GameCube controller ports.
Last week, Nintendo director of product marketing Bill Trinen said the Wii remains a viable platform because of its large install base. He also suggested Nintendo could spur hardware sales by making the system available "at the right price."
"I think there's also the potential for a lot of people who still haven't purchased Wii, believe it or not, who might be interested at the right price," Trinen said at the time. "So we'll probably be looking at it more from that standpoint."
"First image of Wii Mini revealed" was posted by Eddie Makuch on Tue, 04 Dec 2012 04:22:07 -0800
Source: GameSpot.com Hotline Miami 2 confirmedGame creator Jonatan Sderstrm says original intention for DLC shifted into a fully-fledged sequel to hit indie title; says the studio is still working on "fixing" Hotline Miami.
Hotline Miami creator Jonatan Söderström has revealed there will be a sequel to the hit indie title.
The developer took to Twitter this week to tell fans that a preliminary Hotline Miami 2 soundtrack was in the works.
"Working while listening to the sweet tunes of a preliminary Hotline Miami 2 soundtrack that we've put together during the weekend," Söderström said.
The comments were later clarified in a Eurogamer article, in which Söderström revealed the planned DLC for Hotline Miami eventually turned into a fully-fledged game, which the studio plans to reveal as Hotline Miami 2 rather than DLC for the first game.
However, Söderström later Tweeted that the team only has some "general plans" for the next game and that their main priority remains "fixing Hotline Miami".
"Hotline Miami 2 confirmed" was posted by Laura Parker on Mon, 26 Nov 2012 21:59:21 -0800
Source: GameSpot.com Why Borderlands skipped Wii UGearbox Software CEO Randy Pitchford says developer has yet to find "natural, obvious" feature that would take advantage of system.
Gearbox Software is supporting Wii U with its upcoming shooter Aliens: Colonial Marines, said to be the best-looking version of the game. However, that is the only Gearbox game or franchise in development for Nintendo's new system.
Fans may be wondering why Gearbox is not planning to bring its popular Borderlands franchise to the Wii U. According to CEO Randy Pitchford, it's due to Gearbox not having yet found a compelling way to use the system.
We get asked if there is going to be a Wii U version of Borderlands, and the reason why theres not is because we couldnt think of a 'natural, obvious OMG-I-want-that-for-what the-Wii-U-brings-to-the-table feature," Pitchford told GamesMaster (via Nintendo Everything).
On the other hand, bringing Aliens: Colonial Marines to the Wii U was an easy decision for Pitchford.
But with Aliens, the first thing we thought was Holy sh*t, I can have a motion controller in my hands! When its there in my lap it feels like Im part of the movie," he said.
Borderlands is not the only established series that has elected to skip the Wii U. Dead Space 3, Resident Evil 6 and Metro: Last Light will not appear on the console. Additionally, it is not clear if Crysis 3 or Battlefield 3 will ship for the system.
"Why Borderlands skipped Wii U" was posted by Eddie Makuch on Mon, 26 Nov 2012 12:05:27 -0800
Source: GameSpot.com Nintendo: Microsoft, Sony must react to usPresident Reggie Fils-Aime says "faster processors and pretty pictures won't be enough"; competitors must react to Mario maker to succeed.
Nintendo of America president Reggie Fils-Aime is not fearful that the Wii U will become irrelevant if Microsoft and Sony launch new consoles next year as is suspected. In fact, the executive said he believes Nintendo has set the innovation bar with its Wii U, and Microsoft and Sony cannot rely solely on more advanced technology if they wish to succeed.
"In the end, our competitors need to react to what we're doing in the marketplace and need to figure out what their innovation will be," Fils-Aime told GameSpot sister site CNET. "It's likely that faster processors and pretty pictures won't be enough to motivate consumers. They need to react to what we've done and we need to continue innovating with the Wii U and we will."
The Wii U launched November 18 and sold 400,000 units during its first seven days, a period that included the shopping bonanza known as Black Friday. By comparison, the original Wii sold 600,000 units during its first eight days on the market in the United States in 2006.
"Nintendo: Microsoft, Sony must react to us" was posted by Eddie Makuch on Mon, 26 Nov 2012 11:21:44 -0800
Source: GameSpot.com Wii U sells 400,000 in first weekNintendo reveals seven-day sales of newly launched HD console; aging Wii system sells 300,000 over period that included Black Friday.
The Wii U launched in the United States November 18 to sales of 400,000 units during its first week. Nintendo of America president Reggie Fils-Aime revealed the sales milestone to GameSpot sister site CNET today, adding that total hardware sales (Wii U, Wii, 3DS, and DS) for the week exceeded 1.2 million units. The original Wii launched in 2006 and sold more than 600,000 units during its first eight days on the market in the Americas.
In addition to the Wii U's 400,000 units, the aging Wii console moved 300,000 systems during the past week, which included the one-day shopping bonanza known as Black Friday.
Nintendo's portable devices also prospered last week, with the 3DS moving 250,000 units and DS devices shifting another 275,000 systems. Fils-Aime said the original DS line outpaced sales of the newer 3DS last week due to the numerous Black Friday deals held by various retailers.
Despite being outsold by its predecessor last week, the executive said the 6 million 3DS units sold through its first 21 months is ahead of the original DS line during the same time by one million units.
According to Fils-Aime, the Wii U's 400,000 first-week sales could have been even higher if stock had been replenished sooner.
"Wii U is essentially sold out of retail and we are doing our best to continually replenish stock," Fils-Aime said. "Retailers are also doing their best to get the product to store shelves. But as soon as product hits retail, they're selling out immediately."
Though the Wii U may be facing shortages right now, Fils-Aime does not foresee the drought to be on par with the original Wii in 2006.
"Wii was a unique phenomenon. You couldn't walk into a retailer and buy a Wii until spring of 2009," Fils-Aime said. "We've certainly learned many lessons from that and we are replenishing retailers more quickly this time around. We are looking to have as much product into retail as possible. It's driven by consumer response."
"Wii U sells 400,000 in first week" was posted by Eddie Makuch on Mon, 26 Nov 2012 10:20:08 -0800
Source: GameSpot.com Max Payne 3 Painful Memories DLC out December 4Four new maps for Rockstar Games' action-shooter arriving next week free with Rockstar Pass, $10 otherwise.
Rockstar Games is inviting players to experience Max Payne 3 Painful Memories next week, the company announced today. The game's Painful Memories expansion arrives December 4 and is free for those with a $30 Rockstar Pass. The content can be purchased separately for $10 on Xbox Live, PlayStation Network, and PC.
The Painful Memories downloadable content for Max Payne 3 includes four new maps (Roscoe Street Subway, Marty's Bar, Shoot First, and Canal De Panama) for the game's multiplayer component. In addition, the expansion adds the IMG 5.56 and UAR-21 assault rifles, new avatars and items, as well as the Hangover Burst. This causes enemies to respawn with fuzzy vision, and reduced stamina and health.
Max Payne 3's Painful Memories DLC follows previously released expansions Local Justice, Hostage Negotiation, and Disorganized Crime. The fifth and final map pack for the game--Trickle Down Economics--is slated to arrive at a later date.
"Max Payne 3 Painful Memories DLC out December 4" was posted by Eddie Makuch on Mon, 26 Nov 2012 09:56:00 -0800
Source: GameSpot.com Shadowrun Returns delayed to summer 2013Harebrained Schemes pushes release date of new game from January 2013 to either May or June due to increased scope.
Shadowrun Returns will be slower to return than originally expected. Developer Harebrained Schemes announced through its Kickstarter page recently that the project has been pushed from a release in January 2013 to either May or June 2013.
Producer Mitch Gitelman said Shadowrun Returns' January 2013 release date "might've worked for the scope of the game we originally envisioned, but as our ambitions (read that 'features list') grew, so did the time we needed to deliver."
Gitelman added that Shadowrun Returns was originally planned with a top-down camera, but that has been swapped out in favor of an isometric point of view. This, according to Gitelman, took serious research and development time."
Shadowrun Returns will be a single-player 2D turn-based role-playing title. Harebrained Schemes is also promising an interactive story, with narrative work provided by a host of experienced Shadowrun authors and designers.
The game was originally targeted for PC and tablets only, but its Kickstarter campaign finished with $1.8 million, which resulted in Linux and Mac versions of Shadowrun Returns.
"Shadowrun Returns delayed to summer 2013" was posted by Eddie Makuch on Mon, 26 Nov 2012 08:46:29 -0800
Source: GameSpot.com GameStop Cyber Monday deals include $10 Witcher 2Retailer's online-only specials include discount on CD Projekt Red's RPG, as well as Skyrim and Dishonored for $30; Max Payne 3, Saints Row: The Third for $20.
GameStop has posted its online-only Cyber Monday deals, revealing a range of discounted offerings, including CD Projekt Red's role-playing game The Witcher 2: Assassins of Kings for $10 on Xbox 360.
Other deals include The Elder Scrolls V: Skyrim, Sleeping Dogs, and Dishonored for $30, as well as Max Payne 3 and Saints Row: The Third for $20.
Gamers in the market for a Wii U can pick up an 8GB basic model for $300, though the $350 32GB deluxe version is currently backordered. Additional shipments are expected to arrive in three days.
Check out GameStop's special Cyber Monday landing page for all the deals.
"GameStop Cyber Monday deals include $10 Witcher 2" was posted by Eddie Makuch on Mon, 26 Nov 2012 07:47:50 -0800
Source: GameSpot.com Tomb Raider campaign spans 12-15 hoursDeveloper confirms estimated length of new action game; protagonist Lara Croft has regenerative health; sequel dependent on success of first game.
Tomb Raider's campaign will last between 12 and 15 hours, dependent on gamers' play style. Crystal Dynamics global brand director Karl Stewart shared the news over Twitter recently, and also revealed a range of other details regarding the upcoming action game.
Tomb Raider protagonist Lara Croft will have regenerative health in the game. Additionally, though she is able to swim, the game will not feature any swimming sequences.
Stewart also addressed a question regarding the possibility of a Tomb Raider sequel. He said "of course" Crystal Dynamics will make a second game if the first is successful. This follows comments from Stewart in June, when he said at least one additional game is needed to tell Croft's entire origin story.
Tomb Raider was originally planned to launch during fall 2012, but was delayed in May to March 5, 2013. Set for release on the Xbox 360, PlayStation 3, and PC, Tomb Raider is the first installment in the series since 2010's downloadable multiplayer-focused Lara Croft and the Guardian of Light, and the first standalone game since 2008's Tomb Raider: Underworld.
"Tomb Raider campaign spans 12-15 hours" was posted by Eddie Makuch on Mon, 26 Nov 2012 07:20:39 -0800
Source: GameSpot.com Halo 4 DLC dates outed - ReportXbox 360 dashboard image reveals Crimson pack arriving December 10, followed by Majestic expansion Feb. 29, and Castle add-on April 1.
Halo 4 gamers eager for more maps won't have to wait long if one report proves accurate. The Halo Council has obtained a German Xbox 360 dashboard advertisement for the three previously announced downloadable expansions for Halo 4. It reveals that the first--the Crimson Map Pack--will arrive December 10. This pack includes the Wreckage, Harvest, and Shatter multiplayer maps.
Following on from the Crimson expansion, according to the advertisement, will be the Majestic Map Pack (Landfall, Monolith, and Skyline) on February 25 and the Castle Map Pack (Daybreak, Outcast, and Perdition) on April 1. All three expansions are available as part of the $25 Halo 4 War Games map pass or as standalone downloads for about $10 each.
Halo 4 launched worldwide November 6 and generated 24-hour revenue o f $220 million. The game is a direct sequel to 2007's Halo 3 and is the first numbered entry in the series developed outside of Bungie Studios. It is the first installment in the Reclaimer Trilogy, which will span Halo 5 and Halo 6.
"Halo 4 DLC dates outed - Report" was posted by Eddie Makuch on Mon, 26 Nov 2012 06:36:23 -0800
Source: GameSpot.com Steam hits 6 million concurrent usersNew all-time high for simultaneous player usage through Valve's service recorded over the weekend; up from 5 million in January.
PC gamers set a new Steam record this weekend. According to the official statistics page for Valve's online service, there were more than 6 million members concurrently logged in to the service this weekend, representing an all-time high.
The exact peak simultaneous user figure of 6,046,314 was logged around noon on November 25. It is one million stronger than the 5 million recorded in January and 4 million logged in September 2011.
Launched in 2003, Steam is Valve's digital distribution hub, and it currently boasts 50 million users. Presently, there are over 1,800 titles from various publishers available for purchase and play through the online distributor.
The next advancement for Steam is its Big Picture mode. Currently in beta, the service allows users to browse, purchase, and play all Steam games through TV sets they already own.
"Steam hits 6 million concurrent users" was posted by Eddie Makuch on Mon, 26 Nov 2012 06:06:38 -0800
Source: GameSpot.com Nintendo: third-party games look 'dramatically better' on Wii UReggie Fils-Aime says side-by-side comparison reveals Call of Duty and others look better on Nintendo's new console than Xbox 360, PS3.
Third-party games like Call of Duty: Black Ops II look better on Wii U than they do on Xbox 360 or PlayStation 3. That's according to Nintendo of America president Reggie Fils-Aime, who told CNN recently that players seeking the best-looking experience would be smart to choose the Wii U version. Responding to a question regarding the Wii U being on par in terms of specifications with the Xbox 360 and PlayStation 3, Fils-Aime said this was not the case.
"First off, I have to correct you. The specs are quite different than the competitive systems; much more graphically intensive. If you do a side-by-side comparison you would actually see that third-party like Call of Duty look dramatically better on our system," Fils-Aime said.
Gearbox Software CEO Randy Pitchford said earlier this year that the Wii U version of Aliens: Colonial Marines would be the best-looking iteration of the game. The title is also planned for Xbox 360, PS3, and PC.
Fils-Aime was also asked how Nintendo feels about launching the Wii U just a year before Microsoft and Sony are rumored to have new, more capable systems on the market. Ultimately, he said the Wii U's second-screen approach is the "next innovation" and early sales of the system in the Americas are proving this point.
"And then, in terms of what competition is going to do in the future, we'll see," Fils-Aime said. "We know that, based on our development, this two-screen gaming experience really is the next innovation that consumers are gravitating to; it's selling extremely well here in the Americas, already stocks are quite low in the marketplace. And so for us, certainly the consumer is deciding that the innovation is well worth their investment."
"Nintendo: third-party games look 'dramatically better' on Wii U" was posted by Eddie Makuch on Mon, 26 Nov 2012 05:37:05 -0800
Source: GameSpot.com
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